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kasdeya

6
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2
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A member registered Feb 14, 2017

Recent community posts

(30 edits)

I made a patch that lets you grind credits from nodes. You can download it here.

The way that the game currently works is that, once you've collected a [c] credit square, the game remembers this and won't let you collect credits from it ever again. My patch makes it so that you can collect credit squares over and over - as many times as you want. This way you can grind for credits by playing the same node over and over again, which IMO is a necessary and important mechanic to have in this game. (IIRC the original game had this mechanic.)

r_tsang's solution is clever, and it helped me a lot in reverse-engineering the game's code, but it's a little inconvenient: You have to manually run the code and then refresh the page every time you want to farm a node. My solution should work seamlessly: As if the game had been designed this way from the start.

I've 100%-ed the game with this patch and never ran into any issues, but please let me know if you run into anything, and I'll see if I can fix it.

Thank you! As soon as I get a chance, I'll give it a try again ^_^

(1 edit)

The story already has me so invested in this character, but I'm stuck. On the page starting with "The red feast.", if I click "Seize hold of your pain, of your fear." that text just turns white and nothing happens. I don't see anything else on that page that I could click to continue the story.

I've tried it on Firefox and Chrome and had the same issue on both.

(3 edits)

You can beat 15 with 2 bullets by shooting the glass under 2 guards, (they take a tick of damage as they fall) and then throwing them in such a way that they glitch past the hitbox for the middle and corner glass panes, breaking the glass under the remaining two guards with their bodies.

There's also an even glitchier way to beat it with 1 bullet. I haven't figured out exactly how this works, but if you break the glass under just one guard and throw him at the glass under another guard, then grab that guard in midair, you sometimes enter a state where you've won and lost simultaneously. (the victory and loss text overlap at the top) At this point you can press the spacebar to advance. As far as I can tell, only 2-3 guards are dead in this state, but the game thinks you've killed them all for some reason.

Unfortunately I doubt there's a way to do it with zero bullets. The guards are all armored and I haven't found a way to glitch a kick through - mashing right-click and R at the same time doesn't work; it seems like the kick gets cancelled as soon as you enter the "seen" state.

I really enjoyed this. Gave me Ruckingenur vibes.

Is it possible to make a profit at all in this game? I've yet to find any configuration that offsets the fees.